A new claw or bite attack deals damage as appropriate for the half-dragon’s size (see “ Natural Attacks”). If the base creature can use manufactured weapons, the half-dragon can as well. Melee: A half-dragon has two claw attacks and a bite attack.
Unless the base creature has a better fly speed, the half-dragon can fly at twice the creature’s base land speed (average maneuverability). Special Qualities and Defenses: A half-dragon gains darkvision 60 feet low-light vision and immunity to sleep, paralysis, and energy of the same type as its breath weapon. Do not recalculate hit dice, base attack bonus, or saving throws.Īrmor Class: Natural armor bonus improves by +4. A half-dragon retains all the base creature’s statistics and special abilities except as noted here.ĬR: Same as the base creature + 2 (minimum 3).
“ Half-dragon” is an inherited or acquired template that can be added to any living, corporeal creature (referred to hereafter as the base creature). In most cases, a successful creation breeds true with others of its kind, as with the dreaded dracolisk. Half-dragons are only rarely the result of dragons mating with other creatures-most are the result of strange magical experiments.